![]() ![]() ![]() The general reaction is dismay, with even some stalwart defenders of the game expressing dissatisfaction. The shroud screen comes with a smokescreen, obscuring visuals on both sides of the veil. ![]() Though 343 didn’t describe exactly how it works, leaked footage shows something akin to the bubble shield from Halo 3, which temporarily spawned a dome that halted incoming projectiles. ( Leaked footage of the weapon in action split the community in half last week.) That’s joined by a new piece of equipment: the shroud screen. It comprises one new weapon, the bandit rifle, which looks a whole lot like the popular semi-automatic DMR from Halos past. Halo Infinite’s sandbox - basically, the set of tools you can play with - will get its first update since the game’s November 2021 launch. The biggest change is set to be the custom game browser, which will allow players to search and play various modes designed by fellow players. Two new maps are planned for season three: one for the small-scale Arena playlists, one for the larger Big Team Battle. Those commitments for season three, formally called “Echoes Within,” seem a lot like the roadmaps for both parts of season two: a 100-level battle pass, an additional 30-level recurring event battle pass, and two new modes (the return of VIP and Escalation, both of which have been in prior games in some form or another). “Quality of life improvements,” that vague line such updates for live-service games always tend to come with.There’s also a beta for a revamp of the XP program, intended to dole out XP per match, rather than forcing players to rely on the controversial challenge system that underscored progress on the battle pass.The “Winter Contingency” event that ran this past January will have a second outing, followed by a new event called “Joint Fire.”.“Covert One Flag,” a new game mode, will join the rotation.The open-world campaign will receive support for online co-op, plus the option to finally replay missions.Cosmetics that were teased in key art from the launch window appear to be part of a free 30-level battle pass that’ll round out the rest of the year (each seasonal battle pass comes with 100 levels).If leaked footage is to be believed, Infinite’s iteration on the mode looks - to use a scientific term - fucking dooope. The Forge beta will slip from its anticipated September date to later this year.Both were made in Forge, Halo’s longtime creation mode. Two new maps called Detachment and Argyle will join the rotation.To be fair, Halo Infinite will still receive some new content on November 8, the day the game’s third season was set to launch: The second season launched in May and was supposed to run through early November - already a timeline that irked players who believed Infinite would operate on three-month seasons. But Halo Infinite is the first to adopt a truly live-service model: It’s free-to-play (supported by paid cosmetics) and operates around rotational seasons, which add new maps, modes, and cosmetics to the game. Halo games have always had a robust, ever-changing multiplayer component. Today, 343 Industries unveiled its plans: a wave of delays, a handful of imminent updates, a promised feature cancelled. Fans of Halo Infinite have spent the past few days deliriously anticipating the game’s next roadmap, hoping it’d outline salvation for the floundering multiplayer shooter. ![]()
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